so i just heard that arc raiders is getting a pretty cool update on april 28, and i'm super stoked about it. apparently, the ps5 pro version is going to get a boost from the new and improved playstation spectral super resolution (pssr) upscaling tech. for those who don't know, pssr is like a magic tool that makes the game look sharper and more detailed, and this upgrade is supposed to take it to the next level.

from what i've read, the new pssr is going to make a big difference in how the game looks, especially in areas with lots of details and action. it's supposed to reduce flickering and shimmering, which can be really distracting, and make the whole image look crisper and more stable. i'm really excited to see how this plays out, especially in the game's more intense moments, like when you're fighting against loads of enemies or exploring complex environments.

one of the things that caught my eye was that the new pssr is better at handling moving objects and particles, which can be really tricky to get right. apparently, it's going to make things like rain and foliage look way more realistic, which is a big plus in my book. and the best part is that it's not going to affect the game's performance, so we won't have to worry about it slowing down or anything. the developers seem pretty hyped about it too, saying that it's going to make a big difference in the overall quality of the game.
i think it's also worth noting that this update is just for the ps5 pro version, and ps5 base model players will still be using the traditional tsr upscaling. but hey, if you're a pro player, you
Read more: Full article on blog.playstation.com
What do you think about this?

from what i've read, the new pssr is going to make a big difference in how the game looks, especially in areas with lots of details and action. it's supposed to reduce flickering and shimmering, which can be really distracting, and make the whole image look crisper and more stable. i'm really excited to see how this plays out, especially in the game's more intense moments, like when you're fighting against loads of enemies or exploring complex environments.

one of the things that caught my eye was that the new pssr is better at handling moving objects and particles, which can be really tricky to get right. apparently, it's going to make things like rain and foliage look way more realistic, which is a big plus in my book. and the best part is that it's not going to affect the game's performance, so we won't have to worry about it slowing down or anything. the developers seem pretty hyped about it too, saying that it's going to make a big difference in the overall quality of the game.
i think it's also worth noting that this update is just for the ps5 pro version, and ps5 base model players will still be using the traditional tsr upscaling. but hey, if you're a pro player, you
Read more: Full article on blog.playstation.com
What do you think about this?