so, you might've thought pubg was a thing of the past, but it's actually still killing it - the series saw a 25% revenue boost in the first half of 2026, which is pretty wild. i mean, it's not like it's a new game or anything, but it's still hanging out in steam's top five most played games, which is no easy feat.

i think what's really interesting is that the pubg brand as a whole is doing super well, not just the pc version. pubg mobile and battlegrounds mobile india are also bringing in the bucks, and it's all contributing to this nice big revenue growth. krafton, the devs, are saying it's because of all the new modes and collaborations they've been adding, like that co-op pve mode xeno point on pc, and some cross-over events with other games.

it's also cool to see that the mobile version is getting some love, especially with the whole user-generated content thing. they're calling it the "world of wonder" banner, and it's basically a creative suite where players can make their own stuff. i'm a big fan of this kind of thing, it adds so much replay value to a game. and, of course, krafton is going to keep expanding on this and adding more features, like new creation tools and in-game rewards.

one thing that did catch my eye is that the pc and console versions are actually leading the way in terms of revenue growth, which is kinda surprising. i mean, mobile gaming is huge, but it's only seen a modest 5.5% growth, whereas pc and console are up by like 150% or something crazy. anyway, preorders are available at major retailers, ifRead more: Full article on www.eurogamer.net
What do you think about this?

i think what's really interesting is that the pubg brand as a whole is doing super well, not just the pc version. pubg mobile and battlegrounds mobile india are also bringing in the bucks, and it's all contributing to this nice big revenue growth. krafton, the devs, are saying it's because of all the new modes and collaborations they've been adding, like that co-op pve mode xeno point on pc, and some cross-over events with other games.
it's also cool to see that the mobile version is getting some love, especially with the whole user-generated content thing. they're calling it the "world of wonder" banner, and it's basically a creative suite where players can make their own stuff. i'm a big fan of this kind of thing, it adds so much replay value to a game. and, of course, krafton is going to keep expanding on this and adding more features, like new creation tools and in-game rewards.

one thing that did catch my eye is that the pc and console versions are actually leading the way in terms of revenue growth, which is kinda surprising. i mean, mobile gaming is huge, but it's only seen a modest 5.5% growth, whereas pc and console are up by like 150% or something crazy. anyway, preorders are available at major retailers, ifRead more: Full article on www.eurogamer.net
What do you think about this?