omg, you guys, i just read about the most intense scene in the witcher 3 and i'm still reeling from it. if you haven't played the game yet, beware of spoilers ahead. so, the scene i'm talking about is when vesemir, the master of the wolf school and basically a father figure to geralt, gets killed by the wild hunt. it's literally the most heartbreaking moment in the game and i can see why it had such an impact on the devs who created it.

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apparently, when the lead quest designer, paweł sasko, suggested killing off vesemir, the whole room just fell silent. i can imagine how hard it must have been for them to work on that scene, but sasko said it was crucial for the story and really helped him understand the craft of quest design. it's crazy to think that something so sad and intense could be a turning point for the devs, but it makes sense in a way. i mean, if you're going to make a game that's all about emotional depth and complexity, you have to be willing to go to some dark places.

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i have to admit, when i played through that scene for the first time, i was totally gutted. i had grown so attached to vesemir and the other characters, and to see him go like that was just devastating. but at the same time, it was also kind of beautiful in a sad way. it really drove home the stakes of the story and made me feel like anything could happen. and i think that's what makes the witcher 3 so amazing - it's not afraid to take risks and push the player's emotions to the limit.

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it's also interesting to note that paweł sRead more: Full article on www.pcgamer.com

What do you think about this?