Visitors in Zoo Life Simulator will pay top dollar to look at anything: a rabbit, a goose, and even a hot dog stand.

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AI is coming to take my job, so I'd better start looking for a new one. Luckily, there are a ton of job simulators on Steam, and I'm going to play as many as I can until I find my next career. This week's job: Zoo Life Simulator, an early access game about managing a zoo.
I'm not sure who put me in charge of a zoo so massive I need to ride a horse just to get across it and yet only gave me a budget of $1,200 to spend on animals to fill it—but that's the situation I find myself in on my first day of work in Zoo Life Simulator. I'm in a big, empty zoo with very little money (and a horse).
I browse the animal shop, which at this stage contains only chickens, rabbits, and geese, none of which I typically associate with zoos. But, you've gotta start somewhere, so I start with chickens. I spend half my cash on chickens, which at $60 each means I now have 10 whole chickens. Welcome to my awesome zoo?
But hold on. It's my first day on the job and I want to show some initiative, some strong decision-making skills. Go big or go home, right? So I take my remaining $600 and also spend it on 10 chickens. I've blown my entire budget within a few seconds of being hired, sure, but that's what it takes to get ahead. 20 chickens. From this I shall build my zoo empire.
Unfortunately, the game won't let me do anything else until I've bought food for my 20 chickens, and I can't do that with $0. Humbled, I sheepishly sell back half of my chickens. Worse, I don't even get my 600 dollars back. I sell my other 10 chickens, but still, no refund.
It's day one of my new job and all I've done is spend $1,200 on zero chickens. I try to imagine what I'd actually do if I lost my employer's entire budget on my first day of work, and I honestly think I'd go to my bank, take out the amount of money I'd spent, and quietly slip it into the zoo's cash drawer. I'd prefer losing my own money over getting yelled at or exposed for incompetence.
I do the equivalent of that by starting the game over.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

This time I buy a rabbit. Just one rabbit. My bravado is gone and my goal is now to just get through a single day without screwing things up. I release the bunny from its ...Read more: Full article on www.pcgamer.com
What do you think about this?

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Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
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Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
AI is coming to take my job, so I'd better start looking for a new one. Luckily, there are a ton of job simulators on Steam, and I'm going to play as many as I can until I find my next career. This week's job: Zoo Life Simulator, an early access game about managing a zoo.
I'm not sure who put me in charge of a zoo so massive I need to ride a horse just to get across it and yet only gave me a budget of $1,200 to spend on animals to fill it—but that's the situation I find myself in on my first day of work in Zoo Life Simulator. I'm in a big, empty zoo with very little money (and a horse).
I browse the animal shop, which at this stage contains only chickens, rabbits, and geese, none of which I typically associate with zoos. But, you've gotta start somewhere, so I start with chickens. I spend half my cash on chickens, which at $60 each means I now have 10 whole chickens. Welcome to my awesome zoo?
But hold on. It's my first day on the job and I want to show some initiative, some strong decision-making skills. Go big or go home, right? So I take my remaining $600 and also spend it on 10 chickens. I've blown my entire budget within a few seconds of being hired, sure, but that's what it takes to get ahead. 20 chickens. From this I shall build my zoo empire.
Unfortunately, the game won't let me do anything else until I've bought food for my 20 chickens, and I can't do that with $0. Humbled, I sheepishly sell back half of my chickens. Worse, I don't even get my 600 dollars back. I sell my other 10 chickens, but still, no refund.
It's day one of my new job and all I've done is spend $1,200 on zero chickens. I try to imagine what I'd actually do if I lost my employer's entire budget on my first day of work, and I honestly think I'd go to my bank, take out the amount of money I'd spent, and quietly slip it into the zoo's cash drawer. I'd prefer losing my own money over getting yelled at or exposed for incompetence.
I do the equivalent of that by starting the game over.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

This time I buy a rabbit. Just one rabbit. My bravado is gone and my goal is now to just get through a single day without screwing things up. I release the bunny from its ...Read more: Full article on www.pcgamer.com
What do you think about this?