omg, you guys, i just found out about this crazy cool fps game that runs right in your browser, and it's actually photorealistic. like, i'm talking super detailed environments that look almost too good to be true. the best part is, it doesn't require a massive gpu to play, so even if you're rocking an older rig, you can still check it out.

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apparently, the game uses something called gaussian splatting to create these realistic environments. from what i understand, it's a technique that combines multiple images of a real-world space with camera position data to create a virtual rendering of the area. it's pretty mind-blowing, and the results are definitely worth checking out. the game's creator, iakov sumygin, used a browser-based game engine called playcanvas to build the game, and it's pretty impressive what he was able to achieve.

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one thing that's kind of interesting about gaussian splatting is that it doesn't use traditional polygons to create the environment. instead, it uses something called gaussians, which have much fuzzier edges. it's hard to explain, but basically, it's like creating a 3d scene out of a bunch of blurry, overlapping blobs. it sounds weird, but trust me, it looks amazing. the game itself is pretty simple, but the environments are so detailed and realistic that it's still pretty fun to play around in.

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i love that this game is kind of a proof of concept for gaussian splatting, and it shows that you don't need a ton of resources to create a photorealistic game. the game's creator had to use some specialized scripts to get everything working, including generating a collision mesh and navmesh for the enemy ai. it's not perfectRead more: Full article on www.pcgamer.com

What do you think about this?