An official fix, so no roll-backs needed.

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Gamers have been really enjoying Resident Evil Requiem—assuming they've been able to get the game running well. And unfortunately, Nvidia seems to have made that pretty difficult for at least some PC gamers, as there are reports that path tracing, in particular, has been causing a bit of a frame rate headache on recent drivers. Thankfully, it looks like Nvidia has now pushed out an official fix.
The fix in question comes in the form of hotfix driver 595.76, which, amongst other things, Nvidia says should lead to "improved path tracing performance in Resident Evil Requiem." The previous 'fix', at least according to some facing issues, was to simply roll back your driver, but it never feels great having to do that.
Although our own recent testing showed little performance hit when swapping between Nvidia drivers, it's hard to deny there has been an issue for some. Well, I suppose it's actually impossible to deny now there's this hotfix.
These recent driver shenanigans, by the way, are following previous driver shenanigans to the tune of the Hokey Pokey, where Nvidia temporarily rolled back its 595.59 driver after it was causing problems such as with fan control. Then the next driver, 595.71, started to cause GPU voltage issues for some gamers.
This hotfix also claims to address GPU voltages becoming capped when the graphics card is overclocked. Given some gamers experiencing issues with low frame rates had also seen lower power draw than on rolled-back drivers, there's a chance that this could be relevant to the Resident Evil Requiem problems, too.
NVIDIA GeForce Hotfix Driver v595.76 is now available. This update resolves the following: ✅When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels✅[Resident Evil Requiem] White glowing light/dots may appear in… pic.twitter.com/ntBHPgEPumMarch 4, 2026
Nvidia does note that "the safest option is to wait for the next WHQL certified driver" because "these Hotfix drivers are beta, optional and provided as-is" and "are run through a much abbreviated QA process."

However, in my experience, hotfix drivers tend to be completely fine, and are worth installing if they're solving a problem specific to you—in this case, if you're getting poor performance in Resident Evil Requiem with path tracing enabled. Nv...Read more: Full article on www.pcgamer.com
What do you think about this?

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GamesRadar+
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Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
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From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
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Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
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Once a month
SFX
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Gamers have been really enjoying Resident Evil Requiem—assuming they've been able to get the game running well. And unfortunately, Nvidia seems to have made that pretty difficult for at least some PC gamers, as there are reports that path tracing, in particular, has been causing a bit of a frame rate headache on recent drivers. Thankfully, it looks like Nvidia has now pushed out an official fix.
The fix in question comes in the form of hotfix driver 595.76, which, amongst other things, Nvidia says should lead to "improved path tracing performance in Resident Evil Requiem." The previous 'fix', at least according to some facing issues, was to simply roll back your driver, but it never feels great having to do that.
Although our own recent testing showed little performance hit when swapping between Nvidia drivers, it's hard to deny there has been an issue for some. Well, I suppose it's actually impossible to deny now there's this hotfix.
These recent driver shenanigans, by the way, are following previous driver shenanigans to the tune of the Hokey Pokey, where Nvidia temporarily rolled back its 595.59 driver after it was causing problems such as with fan control. Then the next driver, 595.71, started to cause GPU voltage issues for some gamers.
This hotfix also claims to address GPU voltages becoming capped when the graphics card is overclocked. Given some gamers experiencing issues with low frame rates had also seen lower power draw than on rolled-back drivers, there's a chance that this could be relevant to the Resident Evil Requiem problems, too.
NVIDIA GeForce Hotfix Driver v595.76 is now available. This update resolves the following: ✅When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels✅[Resident Evil Requiem] White glowing light/dots may appear in… pic.twitter.com/ntBHPgEPumMarch 4, 2026
Nvidia does note that "the safest option is to wait for the next WHQL certified driver" because "these Hotfix drivers are beta, optional and provided as-is" and "are run through a much abbreviated QA process."

However, in my experience, hotfix drivers tend to be completely fine, and are worth installing if they're solving a problem specific to you—in this case, if you're getting poor performance in Resident Evil Requiem with path tracing enabled. Nv...Read more: Full article on www.pcgamer.com
What do you think about this?