so, you've probably heard about the whole microsoft layoffs situation by now, but it's still pretty wild to think about. basically, around 1600 people got laid off, and some studios were even shut down - it's just crazy to see that happen, especially when you think about how much work and dedication goes into making games.

i was reading this report from game developer, and it's pretty shocking to see how the whole thing went down. apparently, some staff at bethesda, zenimax, and id software found out they were losing their jobs via super short video calls with management - like, less than a minute in some cases. can you even imagine? it's just so impersonal and harsh, you know? and to make things worse, they were told not to come into the office that day, but some people were already on their way in - it's just really rough.

the report also talks about how the laid off staff had their access to slack and internal emails pulled really quickly, which made it hard for them to get more information about what was going on. it's like, microsoft just cut them off and left them to figure things out on their own - it's not very cool, if you ask me. and some of the staff are even saying that microsoft tried to shift the responsibility for dealing with the situation onto the unions, which is just not okay.

it's also really interesting to see what some of the staff are saying about the goals and direction of the company. apparently, some people at id and zenimax felt like they weren't getting clear enough signals from management about what they wanted, and that's what led to some of the confusion and uncertainty. one of the devs at id was even wondering why they didn't wait to see how theRead more: Full article on www.rockpapershotgun.com
What do you think about this?

i was reading this report from game developer, and it's pretty shocking to see how the whole thing went down. apparently, some staff at bethesda, zenimax, and id software found out they were losing their jobs via super short video calls with management - like, less than a minute in some cases. can you even imagine? it's just so impersonal and harsh, you know? and to make things worse, they were told not to come into the office that day, but some people were already on their way in - it's just really rough.

the report also talks about how the laid off staff had their access to slack and internal emails pulled really quickly, which made it hard for them to get more information about what was going on. it's like, microsoft just cut them off and left them to figure things out on their own - it's not very cool, if you ask me. and some of the staff are even saying that microsoft tried to shift the responsibility for dealing with the situation onto the unions, which is just not okay.

it's also really interesting to see what some of the staff are saying about the goals and direction of the company. apparently, some people at id and zenimax felt like they weren't getting clear enough signals from management about what they wanted, and that's what led to some of the confusion and uncertainty. one of the devs at id was even wondering why they didn't wait to see how theRead more: Full article on www.rockpapershotgun.com
What do you think about this?