so i just read this really interesting article about cliff bleszinski, the guy behind the gears of war series. it's crazy to think that someone so instrumental in creating these iconic games was struggling with alcoholism at the same time. apparently, he's been open about his struggles and is now working on getting his life back on track.

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i have to admit, it's pretty shocking to hear that the gears of war trilogy was largely developed while bleszinski was hungover. like, can you imagine creating something so intense and action-packed while feeling so rough? it just goes to show that people can be really good at hiding their struggles, even when they're working on something as high-profile as a major video game series.

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bleszinski's story is pretty inspiring, though. after hitting rock bottom and ending up in hospital, he's been working on his recovery and getting his health back on track. he's also been exploring other creative outlets, like writing a memoir and working on a broadway musical - who knew he was a co-producer on hadestown? it's cool to see that he's found other ways to express himself and tell stories.

now, it seems like bleszinski is itching to get back into the games industry. he's been working on some consulting projects and is starting to feel the spark of creativity again. he's mentioned that he's more into pve games these days, which is interesting - i can see why he'd want to focus on cooperative gameplay after working on something like gears of war. and speaking of gears of war, there's a new prequel game coming out on october 6th, called gears of war: e-day, which will feature a new horde mode.

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it's great to see blesRead more: Full article on www.eurogamer.net

What do you think about this?