omg, you guys, the system requirements for the blood of dawnwalker are out and i'm kinda freaking out - it's this super anticipated vampiric rpg that's being headed up by some of the same people who worked on the witcher 3, which is basically my all-time favorite game series. i mean, i'm really excited to dive into this dark fantasy world and see what kind of adventures await.

so, let's dive into the system requirements - at the minimum, you'll need 16gb of ram, which is pretty standard these days, but still a bit steep for some of us who are running on older rigs. apparently, only about 8% of pc gamers are still using 8gb of ram, so i guess it's time for me to upgrade. and, of course, you'll also need an ssd - i'm not surprised, since those things make such a huge difference in loading times and overall performance.

it's also worth noting that the devs are being pretty transparent about how they measured these system requirements - they didn't use any upscalers or frame generation, which is kinda refreshing in this day and age. instead, they're planning to support a variety of upscalers, like dlss or fsr, to help improve performance. i'm not super tech-savvy, but it sounds like they're trying to be really honest about what you'll need to run the game smoothly.

the game itself is set to launch on september 3, which is just a few months away - preorders are available at major retailers, if you're as stoked as i am. i'm a bit nervous about meeting the recommended specs, though - the 12gb vram requirement is a bit steep, and i knowRead more: Full article on www.pcgamer.com
What do you think about this?

so, let's dive into the system requirements - at the minimum, you'll need 16gb of ram, which is pretty standard these days, but still a bit steep for some of us who are running on older rigs. apparently, only about 8% of pc gamers are still using 8gb of ram, so i guess it's time for me to upgrade. and, of course, you'll also need an ssd - i'm not surprised, since those things make such a huge difference in loading times and overall performance.

it's also worth noting that the devs are being pretty transparent about how they measured these system requirements - they didn't use any upscalers or frame generation, which is kinda refreshing in this day and age. instead, they're planning to support a variety of upscalers, like dlss or fsr, to help improve performance. i'm not super tech-savvy, but it sounds like they're trying to be really honest about what you'll need to run the game smoothly.

the game itself is set to launch on september 3, which is just a few months away - preorders are available at major retailers, if you're as stoked as i am. i'm a bit nervous about meeting the recommended specs, though - the 12gb vram requirement is a bit steep, and i knowRead more: Full article on www.pcgamer.com
What do you think about this?