omg, you guys, slay the spire 2 just got a fresh beta patch and it's actually pretty cool. basically, they're adding these end-of-run badges that are like little mementos from your adventure. they're meant to highlight all the unique things that happened during your playthrough, like if you beat a boss without taking any damage or found some secret easter egg.

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i'm really into this idea, because let's be real, slay the spire can get pretty repetitive if you're playing it for hours on end. but these badges might actually make each run feel more distinct and special. plus, they're not just going to be limited to the end-of-run screen - eventually, they'll also show up in your run history and stats, which is a great way to track your progress and compare different playthroughs.

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the patch notes are pretty detailed, but some other highlights include changes to map generation, some new card art and effects, and a bunch of smaller balance tweaks. apparently, the devs have been working on adjusting the ascension mode, as well as some specific cards like blade of ink and borrowed time. and, of course, there are the obligatory bug fixes and quality of life improvements.

i've been following the slay the spire community for a while now, and i know that the last beta patch was pretty controversial. there was a huge backlash from players, with thousands of negative reviews flooding in. but it seems like this update has been better received so far, with most players seeming pretty positive or at least neutral. preorders are available at major retailers, if you're interested in checking it out for yourself.

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one thing that caught my eye was the dev's response to the previous backlash. apparently, the co-founder isnRead more: Full article on www.pcgamer.com

What do you think about this?