omg, you guys, i just heard about the skyblivion mod and i am so hyped. it's basically a remake of oblivion using the skyrim engine, and it's been in the works for ages. i know some people were worried that it was dead in the water, especially after the team put out a call for more help recently. but apparently, that's not the case - they're just trying to keep up the momentum they've got going.

so, the project lead, kyle, said that the team is doing well, but they're still pretty stretched thin. they've been working on this mod for like, a decade, and it's a huge undertaking. they're looking for some extra hands to help with the final push, mostly with polishing things up and getting rid of bugs. i can understand why people might think they're in trouble, but it sounds like they're just trying to make sure they can deliver the best possible game.

i'm really excited to hear that they've made some major progress, though. all the quest locations are finished, and they've had a breakthrough with the imperial city. they're still working on squashing bugs and getting everything just right, but it sounds like they're really close. kyle said that they're all volunteers, working in their free time, and they just want to make sure they can deliver a functional game. i can respect that - i know how hard it is to work on a project like this, especially when you're not getting paid.

preorders are available at major retailers, and the team is hoping to get skyblivion out sometime in 2026. i'm not sure what the exact price will be, but i'm willing to pay it if it means i getRead more: Full article on www.rockpapershotgun.com
What do you think about this?

so, the project lead, kyle, said that the team is doing well, but they're still pretty stretched thin. they've been working on this mod for like, a decade, and it's a huge undertaking. they're looking for some extra hands to help with the final push, mostly with polishing things up and getting rid of bugs. i can understand why people might think they're in trouble, but it sounds like they're just trying to make sure they can deliver the best possible game.

i'm really excited to hear that they've made some major progress, though. all the quest locations are finished, and they've had a breakthrough with the imperial city. they're still working on squashing bugs and getting everything just right, but it sounds like they're really close. kyle said that they're all volunteers, working in their free time, and they just want to make sure they can deliver a functional game. i can respect that - i know how hard it is to work on a project like this, especially when you're not getting paid.

preorders are available at major retailers, and the team is hoping to get skyblivion out sometime in 2026. i'm not sure what the exact price will be, but i'm willing to pay it if it means i getRead more: Full article on www.rockpapershotgun.com
What do you think about this?