Why a lot of people are playing a seven-year-old CoD again.

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This week: Extracted a purple sniper rifle from a Marathon run, then promptly lost it to a knife rush.
When I heard Call of Duty: Modern Warfare 2019 was back in the limelight thanks to an unusually steep $6 sale on Steam, I wasn't too surprised. Infinity Ward's Modern Warfare reboot was extremely popular in its day, reinvigorating a series that tread water through the mid-2010s and ushering in an era of followups that'd build on its reimagined progression and class systems.
MW2019 was the best these games had ever played, looked, or sounded at the time. Coming back to it now, it's obvious Call of Duty hasn't been meaningfully better since.
The first thing I noticed jumping into a match in 2026 (which only took a few seconds, as it's still popular) is how knockout gorgeous this thing still is. Like seriously, look at this seven-year-old videogame next to 2025's Black Ops 7:
Both look good, but Modern Warfare immediately wins on atmosphere. The cracks in the asphalt, the way those tree leaves are catching the light, the wildly detailed texture work on the aging buildings—what black magic was Infinity Ward up to making this work on an Xbox One?
Sound is still a standout, too. Assault rifles erupt with ear-splitting explosions followed by steel-on-steel cycling, and my kitted out revolver from launch sounds more powerful than its equivalent in BO7. Guns are appropriately loud in the sound mix—so loud that they can drown out the barks of the in-match announcer or interrupt the level-up guitar riff. Last night a teammate firing a Kar-98 rifle from behind caused me to violently flinch in my chair.
I'm reminded that this was Call of Duty redoubling down on grounded "realism" after years of wallrunning and jetpacks. Infinity Ward harnessed the immersive presentational qualities of a milsim within the confines of an arcadey shooter, and it's just as effective now as it was then. It's worth pointing out that this past streak of games helmed by Treyarch, Sledgehammer, and Raven just do not sound or look like this, even when it's clear they're trying to get .

When folks say Infinity Ward's games are ...Read more: Full article on www.pcgamer.com
What do you think about this?

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Every Friday
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Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Join the club
Get full access to premium articles, exclusive features and a growing list of member rewards.
This week: Extracted a purple sniper rifle from a Marathon run, then promptly lost it to a knife rush.
When I heard Call of Duty: Modern Warfare 2019 was back in the limelight thanks to an unusually steep $6 sale on Steam, I wasn't too surprised. Infinity Ward's Modern Warfare reboot was extremely popular in its day, reinvigorating a series that tread water through the mid-2010s and ushering in an era of followups that'd build on its reimagined progression and class systems.
MW2019 was the best these games had ever played, looked, or sounded at the time. Coming back to it now, it's obvious Call of Duty hasn't been meaningfully better since.
The first thing I noticed jumping into a match in 2026 (which only took a few seconds, as it's still popular) is how knockout gorgeous this thing still is. Like seriously, look at this seven-year-old videogame next to 2025's Black Ops 7:
Both look good, but Modern Warfare immediately wins on atmosphere. The cracks in the asphalt, the way those tree leaves are catching the light, the wildly detailed texture work on the aging buildings—what black magic was Infinity Ward up to making this work on an Xbox One?
Sound is still a standout, too. Assault rifles erupt with ear-splitting explosions followed by steel-on-steel cycling, and my kitted out revolver from launch sounds more powerful than its equivalent in BO7. Guns are appropriately loud in the sound mix—so loud that they can drown out the barks of the in-match announcer or interrupt the level-up guitar riff. Last night a teammate firing a Kar-98 rifle from behind caused me to violently flinch in my chair.
I'm reminded that this was Call of Duty redoubling down on grounded "realism" after years of wallrunning and jetpacks. Infinity Ward harnessed the immersive presentational qualities of a milsim within the confines of an arcadey shooter, and it's just as effective now as it was then. It's worth pointing out that this past streak of games helmed by Treyarch, Sledgehammer, and Raven just do not sound or look like this, even when it's clear they're trying to get .

When folks say Infinity Ward's games are ...Read more: Full article on www.pcgamer.com
What do you think about this?