Some bugs have been fixed too.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Mass Effect Legendary Edition's photo mode was a constant temptation, pulling me away from dramatic moments to check how they'd look with vignetting turned off and maybe a filter. So I'm kind of glad I finished Resident Evil Requiem before its photo mode was patched in. Firing it up today, I lost a chunk of my morning to checking out all of Leon and Grace's poses and stickers and how they look kicking like a maniac.
While the amount you can move the camera away from the characters is limited—maybe something for modders to fix—this is a decent time-killing photo mode. It could do with a way of changing light sources though, like the one in No Man's Sky that lets you move the sun wherever you click, because otherwise you're just cranking the brightness up and hoping details in the background become visible before the foreground gets washed out.
Photo mode was added as part of a patch that also fixes some bugs, though the patch notes are incredibly vague. "Fixed a bug that caused progress to be impossible under certain conditions." OK, that's good, I guess. "Fixed a bug that caused the game to crash in some circumstances." I would love to know more? "Character expressions in some cutscenes have been adjusted to better convey emotion." I hadn't noticed a lack of expressiveness, but maybe I was too busy being freaked out myself to check if Grace looked properly afraid.
Now, of course, I can give Grace a cheery smile in every photo, as well as make her look like she's skanking in the direction of danger. And I can make Leon look like he's adjusting his hair every five minutes, which just makes sense.
To bring up the photo mode press Escape and then R, or select it from the pause menu. If you're in the middle of a canned animation you won't be able to move the camera, but you'll still be able to apply filters and tweak the lighting.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy....Read more: Full article on www.pcgamer.com
What do you think about this?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Mass Effect Legendary Edition's photo mode was a constant temptation, pulling me away from dramatic moments to check how they'd look with vignetting turned off and maybe a filter. So I'm kind of glad I finished Resident Evil Requiem before its photo mode was patched in. Firing it up today, I lost a chunk of my morning to checking out all of Leon and Grace's poses and stickers and how they look kicking like a maniac.
While the amount you can move the camera away from the characters is limited—maybe something for modders to fix—this is a decent time-killing photo mode. It could do with a way of changing light sources though, like the one in No Man's Sky that lets you move the sun wherever you click, because otherwise you're just cranking the brightness up and hoping details in the background become visible before the foreground gets washed out.
Photo mode was added as part of a patch that also fixes some bugs, though the patch notes are incredibly vague. "Fixed a bug that caused progress to be impossible under certain conditions." OK, that's good, I guess. "Fixed a bug that caused the game to crash in some circumstances." I would love to know more? "Character expressions in some cutscenes have been adjusted to better convey emotion." I hadn't noticed a lack of expressiveness, but maybe I was too busy being freaked out myself to check if Grace looked properly afraid.
Now, of course, I can give Grace a cheery smile in every photo, as well as make her look like she's skanking in the direction of danger. And I can make Leon look like he's adjusting his hair every five minutes, which just makes sense.
To bring up the photo mode press Escape and then R, or select it from the pause menu. If you're in the middle of a canned animation you won't be able to move the camera, but you'll still be able to apply filters and tweak the lighting.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy....Read more: Full article on www.pcgamer.com
What do you think about this?