omg, you guys, have you heard about erenshor? it's this super cool solo mmo game that's basically like playing an old-school mmo, but without the hassle of dealing with other people. it's like, you can still party up and form a guild, but with computer-controlled npcs instead of real players. and the best part? it just got raids!

i'm really excited about this because, let's be real, who doesn't love a good raid? and the fact that you can do it solo, without having to worry about coordinating with a team or dealing with drama, is just amazing. the dev, brian, just released the planar march patch, which adds four new raid zones and 21 bosses to defeat. and, apparently, it was a huge undertaking for him, but it's finally here and it sounds incredible.

one of the things that i think is really clever about erenshor is how it handles raid teams. you can just create a team in the guild menu and they'll automatically join when you start the instance. no more waiting around for people to show up or dealing with last-minute dropouts. it's just so convenient. and, as someone who's always struggled to make time for raid nights, this sounds like a total dream come true.

i do wonder, though, how the game will keep things interesting and challenging without the dynamic of a real team. i mean, part of the fun of raiding is the sense of camaraderie and the thrill of working together to overcome obstacles. but, at the same time, erenshor is all about capturing the spirit of old-school mmorpgs, and those games were all about grinding and perseverance. so, maybe it'll be more about the journeyRead more: Full article on www.pcgamer.com
What do you think about this?

i'm really excited about this because, let's be real, who doesn't love a good raid? and the fact that you can do it solo, without having to worry about coordinating with a team or dealing with drama, is just amazing. the dev, brian, just released the planar march patch, which adds four new raid zones and 21 bosses to defeat. and, apparently, it was a huge undertaking for him, but it's finally here and it sounds incredible.

one of the things that i think is really clever about erenshor is how it handles raid teams. you can just create a team in the guild menu and they'll automatically join when you start the instance. no more waiting around for people to show up or dealing with last-minute dropouts. it's just so convenient. and, as someone who's always struggled to make time for raid nights, this sounds like a total dream come true.

i do wonder, though, how the game will keep things interesting and challenging without the dynamic of a real team. i mean, part of the fun of raiding is the sense of camaraderie and the thrill of working together to overcome obstacles. but, at the same time, erenshor is all about capturing the spirit of old-school mmorpgs, and those games were all about grinding and perseverance. so, maybe it'll be more about the journeyRead more: Full article on www.pcgamer.com
What do you think about this?