so i just heard that the devs of path of exile are trying to make the game more accessible to new players, which is pretty cool. they're ditching some old systems that made it hard for people to get into, but there's one thing they're not willing to budge on - the super long campaign that you have to get through before you can even start the endgame. it's like, 20 hours of what feels like a tutorial, and even though veteran players can rush through it in half the time, it's still a major roadblock for newbies.

i can totally see why people would want to skip it, though. i mean, who doesn't hate doing the same thing over and over again, just to get to the fun part? but according to the game director, mark roberts, skipping the campaign would make the game worse, because you wouldn't have the same attachment to your character. he thinks that the work you put in to get to the endgame is what makes it satisfying, and i kind of get what he's saying.

apparently, the devs have thought about changing their minds on this, but they're still not convinced that it's a good idea. they've made changes to other parts of the game before, like getting rid of the multi-colored sockets on gear, but the campaign is still off-limits. i'm not sure if i agree with them, but at the same time, i can see why they wouldn't want to make it too easy. i mean, part of the fun of path of exile is the challenge, right?

one thing that's interesting is that the devs are trying to make each new league feel fresh and exciting, so that the campaign doesn't get too stale. and who knows, maybe oneRead more: Full article on www.pcgamer.com
What do you think about this?

i can totally see why people would want to skip it, though. i mean, who doesn't hate doing the same thing over and over again, just to get to the fun part? but according to the game director, mark roberts, skipping the campaign would make the game worse, because you wouldn't have the same attachment to your character. he thinks that the work you put in to get to the endgame is what makes it satisfying, and i kind of get what he's saying.

apparently, the devs have thought about changing their minds on this, but they're still not convinced that it's a good idea. they've made changes to other parts of the game before, like getting rid of the multi-colored sockets on gear, but the campaign is still off-limits. i'm not sure if i agree with them, but at the same time, i can see why they wouldn't want to make it too easy. i mean, part of the fun of path of exile is the challenge, right?

one thing that's interesting is that the devs are trying to make each new league feel fresh and exciting, so that the campaign doesn't get too stale. and who knows, maybe oneRead more: Full article on www.pcgamer.com
What do you think about this?