so i just heard that lucas pope, the guy behind papers, please and return of the obra dinn, is being super secretive about his next project. and honestly, i don't blame him. the gaming industry can be pretty cutthroat, and it's easy to see why he wouldn't want to share his ideas just yet. i mean, who wants their stuff to get copied or ripped off before it's even out?

apparently, pope was chatting with some other game devs on a podcast, and he mentioned that he's just not feeling comfortable talking about his work in progress. he said it's not a hard rule or anything, but he's just got a bad vibe about sharing his ideas too early. and i get it - when you're working on something you're really passionate about, it can be hard to keep it under wraps. but at the same time, it's probably better to be safe than sorry, right?

i think it's also interesting that pope is being so cautious because he's had such huge success with his previous games. like, papers, please and return of the obra dinn are both total classics, and he must be feeling a lot of pressure to live up to that. he even said that he's worried he might not be able to top those games, and that he's considering just quitting while he's ahead. which is fair, i guess - if i were in his shoes, i'd probably be feeling the same way.

it's also worth noting that pope has been doing his own thing for a while now, and he doesn't seem to be struggling financially or anything. so he's got the freedom to just work on whatever he wants, without having to worry about pleasing a big publisher or anything. which is pretty cool, ifRead more: Full article on www.pcgamer.com
What do you think about this?

apparently, pope was chatting with some other game devs on a podcast, and he mentioned that he's just not feeling comfortable talking about his work in progress. he said it's not a hard rule or anything, but he's just got a bad vibe about sharing his ideas too early. and i get it - when you're working on something you're really passionate about, it can be hard to keep it under wraps. but at the same time, it's probably better to be safe than sorry, right?

i think it's also interesting that pope is being so cautious because he's had such huge success with his previous games. like, papers, please and return of the obra dinn are both total classics, and he must be feeling a lot of pressure to live up to that. he even said that he's worried he might not be able to top those games, and that he's considering just quitting while he's ahead. which is fair, i guess - if i were in his shoes, i'd probably be feeling the same way.

it's also worth noting that pope has been doing his own thing for a while now, and he doesn't seem to be struggling financially or anything. so he's got the freedom to just work on whatever he wants, without having to worry about pleasing a big publisher or anything. which is pretty cool, ifRead more: Full article on www.pcgamer.com
What do you think about this?