okay so i just heard about the necrons in dawn of war 4 and i am so stoked. apparently they're these super arrogant aliens who think they're invincible, which is kinda hilarious. their whole vibe is that they can't die, thanks to their fancy reanimation tech that lets them just keep coming back for more.

but here's the thing - their strength is also their weakness. see, the necrons have this thing called the power matrix that lets them spread out across the map and absorb resources. it's like a big network of wires and stuff that makes them harder to kill on their own turf. however, it's also super important for them to keep expanding, or else they won't get as many resources. and that's where things get tricky - they have to balance spreading out quickly with defending themselves, or else they'll get torn apart by other factions.

one of the ways they can spread out quickly is with these structures called convergences of dominion. they're super cheap and let the necrons expand their power matrix fast, but they're also really vulnerable to attack. it's like they're trading off defense for speed, which can be a bit of a gamble. i mean, if you're playing as the necrons, you'll have to decide whether to go all out and risk getting attacked, or play it safe and miss out on some sweet resources.

apparently the developers wanted to make the necrons a bit more interesting to play against in multiplayer, since they can be kinda boring when they just sit back and absorb attacks. so they introduced this whole greed mechanic, where the necrons have to weigh the benefits of expanding quickly against the risks of getting attacked. it's actually pretty cool, and it makes the game more strategic and stuffRead more: Full article on www.rockpapershotgun.com
What do you think about this?

but here's the thing - their strength is also their weakness. see, the necrons have this thing called the power matrix that lets them spread out across the map and absorb resources. it's like a big network of wires and stuff that makes them harder to kill on their own turf. however, it's also super important for them to keep expanding, or else they won't get as many resources. and that's where things get tricky - they have to balance spreading out quickly with defending themselves, or else they'll get torn apart by other factions.

one of the ways they can spread out quickly is with these structures called convergences of dominion. they're super cheap and let the necrons expand their power matrix fast, but they're also really vulnerable to attack. it's like they're trading off defense for speed, which can be a bit of a gamble. i mean, if you're playing as the necrons, you'll have to decide whether to go all out and risk getting attacked, or play it safe and miss out on some sweet resources.

apparently the developers wanted to make the necrons a bit more interesting to play against in multiplayer, since they can be kinda boring when they just sit back and absorb attacks. so they introduced this whole greed mechanic, where the necrons have to weigh the benefits of expanding quickly against the risks of getting attacked. it's actually pretty cool, and it makes the game more strategic and stuffRead more: Full article on www.rockpapershotgun.com
What do you think about this?