I hope you like Assassins piggybacking.

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Marathon's Outpost map is an extraction masterclass, in large part due to how the central Pinwheel location lulled players in with the promise of loot. However, it wasn't without its issues: the Destroyed Wing entrance had to be disabled shortly after it launched, and it was overall too easy to break in once players had figured out the steps.

Bungie's given the map a thorough pass in the latest Marathon patch notes (1.0.5.2), and made some very interesting, totally not controversial changes. Content creator True Vanguard said the changes "genuinely suck for solo play" before returning five hours later after more successful runs to say "Holy frick, okay I lied".

So what's been done to Pinwheel? Most importantly, the Destroyed Wing entrance is back on the menu with additional steps involved, and you'll now need three red security cards to enter the locked room in the Hub, up from two reds and a yellow. Plus, when you go to open the locked room, you'll now face a wave of Ghost Commanders. In other words, it's significantly harder to enter the Pinwheel than it used to be.

Once you're inside the strongboxes now move around from run to run, meaning you can't just leg it to the loot and run away like before. So it's also harder to grab the loot and escape, especially now that the final exfil location (correctly) spawns in different, random locations each match.

However, in return for making Pinwheel much more of an ordeal to break into, Bungie has also generously upped the loot quality.

Both the strongboxes and loose items are much more valuable now, with many players reporting consistent finds of Cryo Archive keys, Prestige-quality implants, cores, weapons, and even Prestige-tier salvage items. All in all, it's a treasure trove if you can reach it and escape, which is exactly what the Pinwheel is designed to be. "Improved overall loot rewards" is a bit of a vague understatement, don't you think, Bungie?

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However, True Vanguard and others commenting since the patch raise a good point: it's much harder for solo players to enter Pinwheel while trios likely still won't have too much trouble getting through the upgraded secur...Read more: Full article on www.pcgamer.com

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