The Merchant mod for Stardew Valley mod lets you open a shop, decorate it, and sell your goods.

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If you'd asked me yesterday how I felt about Pierre in Stardew Valley, I think I would have said "fine." I don't particularly like him but I don't have any specific gripes against him, either. My biggest issue is probably that he opens his store at 9 am and I'm up at 6 am every day, so if I head straight to his shop I have to hang around a while for him to open his doors. That can be a bit annoying.
But I was wrong. I clearly have some deep-seated seething hatred of Pierre, because when I saw that there's a mod that lets you open your own shop in Stardew Valley, my first thought was: revenge. I will fill my shop with my seeds and make Pierre come and buy them from me! Then we'll see who is shopping in whose store! Mwah-ha-ha-ha!
OK, it's not the most diabolical revenge plot in history—and may not even qualify as revenge at all—but the mod, called Merchant—Become a Shopkeeper is pretty cool anyway. You purchase a cash register from Robin, place it inside a building on your farm (shed, barn, etc), and that building becomes a shop. Set up tables and place items on top of them, then open your store and villagers will pop in to buy something.
It's genuinely delightful: for once, you're not the one running all over the place to find people, they're all coming to you, and seeing folks like the Wizard or the Bookseller (who will visit if you're selling books the day he's in town) show up in your store is really satisfying. Typically, only a few shoppers will visit at once, but there are special days where there's a big buying rush and you'll see a whole bunch of people come to your store on the same day.

There's a haggling minigame when someone buys something, so you can try to squeeze a few extra coins out of them, and another mod I installed, called Customer Add-On for Merchant, gives villagers' store-based dialogue a touch more personality. For instance, when I tried to jack up the price on a jar of honey for Robin, she said "What do you think this is, a house upgrade?" When the Wizard visited my shop, he said "Ah, Goat Cheese… I foresaw this transaction." Pretty cu...Read more: Full article on www.pcgamer.com
What do you think about this?

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Every Thursday

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If you'd asked me yesterday how I felt about Pierre in Stardew Valley, I think I would have said "fine." I don't particularly like him but I don't have any specific gripes against him, either. My biggest issue is probably that he opens his store at 9 am and I'm up at 6 am every day, so if I head straight to his shop I have to hang around a while for him to open his doors. That can be a bit annoying.
But I was wrong. I clearly have some deep-seated seething hatred of Pierre, because when I saw that there's a mod that lets you open your own shop in Stardew Valley, my first thought was: revenge. I will fill my shop with my seeds and make Pierre come and buy them from me! Then we'll see who is shopping in whose store! Mwah-ha-ha-ha!
OK, it's not the most diabolical revenge plot in history—and may not even qualify as revenge at all—but the mod, called Merchant—Become a Shopkeeper is pretty cool anyway. You purchase a cash register from Robin, place it inside a building on your farm (shed, barn, etc), and that building becomes a shop. Set up tables and place items on top of them, then open your store and villagers will pop in to buy something.
It's genuinely delightful: for once, you're not the one running all over the place to find people, they're all coming to you, and seeing folks like the Wizard or the Bookseller (who will visit if you're selling books the day he's in town) show up in your store is really satisfying. Typically, only a few shoppers will visit at once, but there are special days where there's a big buying rush and you'll see a whole bunch of people come to your store on the same day.

There's a haggling minigame when someone buys something, so you can try to squeeze a few extra coins out of them, and another mod I installed, called Customer Add-On for Merchant, gives villagers' store-based dialogue a touch more personality. For instance, when I tried to jack up the price on a jar of honey for Robin, she said "What do you think this is, a house upgrade?" When the Wizard visited my shop, he said "Ah, Goat Cheese… I foresaw this transaction." Pretty cu...Read more: Full article on www.pcgamer.com
What do you think about this?