Well well well, not so impossible to make an impossible port now, is it?

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Heavily systemic, decades-in-the-works roguelike RPG Caves of Qud belongs to a taxonomy of games that we, the experts at PC Gamer, professionally identify as "PC-ass PC games." Other PC-ass PC games include Deus Ex, Dwarf Fortress, and EVE Online. Notably, none of those games can be played on the Nintendo Switch or Nintendo Switch 2 videogame consoles—but as of February 2026, Caves of Qud can.

It's a port that doesn't seem like it should work, given that Caves of Qud uses a healthy chunk of the keyboard by default. It also does not seem like Caves of Qud should run on the decade-old Switch at anything approaching a healthy framerate, considering how hard its systemic generation can push a CPU. And that's exactly why it exists.

"I'm not sure it's a rational decision," Qud co-creator Brian Bucklew said in a recent interview with PC Gamer. "I think we are interested in solving impossible problems in general, and the idea of making Caves of Qud work on Switch—initially, making Caves of Qud work on gamepad—that doesn't seem like something that should happen. But the challenge entices me to do it."

As Bucklew is alluding to, Qud didn't make the jump from beefy desktop PCs to Switch overnight. In 2024, months before the game left early access after many many (many) years of development, Qud got a UI and control overhaul, which made it shockingly playable on the Steam Deck. It's still clearly a complex-as-hell game with a lot of information to convey, which can get a bit cramped on the Steam Deck's 1280x800 pixel display, but it works. And the gamepad binding scheme's savvy shortcuts and button combinations make actions that seem like they should require digging through several menus quite easy to pull off. Who knew examining the lethal geometry of the Chrome Pyramid could be so intuitive?

Bucklew clearly relishes a technical challenge, but the underlying motivation was the question why there aren't other PC-ass PC games on Switch.

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"People think that there is not a market for systemic games on Switch," he said. "I think a lot of people might think a game like Caves of Qud would not succeed, but there aren't any, right? So on what basis are you making that claim, especially for a device that has as many users out there? If even a tiny amount of people want to play a deep systemi...Read more: Full article on www.pcgamer.com

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