47 never had this problem.

User Image

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

It is high time I paid for my crimes. There are things I've done that can't be forgiven, mostly relating to that time I drove a Chinese anti-air missile truck into Beverly Hills, and someone should make me face consequences for that.

Alas, in GTA 5, no one will unless I make them. So I made them. I have installed Ambient Hit Squads, a mod inspired by Red Dead Redemption 2 that will dispatch armed men to eliminate you every so often as you're out exploring the game's world.

This functions more or less as it should in my nightmare-frankenstein version of GTA, already lumbering under so many mods. Once in a while, my map will bloom with red dots as armed assassins arrive to kill me, and the clatter of gunfire will join the now-constant chorus of cars ramming each other, pedestrians, geometry, me, and themselves.

But of course, these hitmen have to navigate this reality too. For the guys who are just there—just men on the ground running at me, that's not so much of a problem. For the ones in helicopters, it is an irresolvable problem.

User Image

They are trapped in a new circle of hell, constantly trying to orient their choppers toward me while other mods wrestle to send them unstoppably forwards. This is, at least, very funny, and has the effect of making the helicopters look like they are piloted by drunk drivers as they bob up and down through the sky.

And as for the guys on the ground? Well, I just shoot my car gun at them.

GTA 6 guide: Everything we knowGTA 6 cars: The garage lineupGTA 6 characters: Your anti-hero castGTA 6 map: Confirmed Vice City localesGTA 6 PC release: When's it going to happen?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

You must confirm your public display name before commenting

User Image

Please logout and then login again, you will then be prompted to enter your display name.Read more: Full article on www.pcgamer.com

What do you think about this?