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Voxel sandboxes like Minecraft and Hytale have player creativity firmly in the spotlight from the jump—not just because you can make whatever you like out of cubes, but also because modding is such a prominent part of the scene. Modders have had a field day with Hytale so far to say the least, and developer Hypixel is stoking the flames of their creativity further with a modding contest.
That competition is no small thing either, as it will allow 65 winners to secure cash from a six-figure prize pool. The same day the contest was announced, Hypixel founder Simon Collins-Laflamme wrote a lengthy post on X explaining why modding is such a focus for the dev team.
"It's not because we expect modders to carry the game for us," he wrote. "It's because I believe the modding community is going to be one of the foundations for where we take Hytale next." He means that in a more straightforward way than you might expect, adding that they "hire from the community."
He continued: "Over the last few months, most of the people we've brought onto the team (now over 70) have been people we already knew, respected, and saw building amazing things, especially in the modding community. We're not trying to build some giant corporate machine with layers of people giving orders. We're building a scrappy, agile team full of people who actually make things."
It's not all that uncommon for devs to hire community members and modders to work on a growing game. But it's uncommon for a developer to come out and say that part of its mod support strategy is keeping an eye out for the best modders to bring them into the fold. Collins-Laflamme said that a work culture where everyone involved is hands-on with the game is important to him.
Naturally, that doesn't mean every good mod will become part of the game, but Collins-Laflamme continued in his thread that "when someone in the community makes something exceptional, that creates a real bridge. Maybe we can collaborate. Maybe we can learn from it. Maybe we hire them."

While building a game to be as mod-friendly as Hytale costs time "in the short term," he said it keeps the studio "connected to the people who care the most," which "pays off in a big way later." Given the game's modability and the level of interest it's attracted already—there are alre...Read more: Full article on www.pcgamer.com
What do you think about this?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
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Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Voxel sandboxes like Minecraft and Hytale have player creativity firmly in the spotlight from the jump—not just because you can make whatever you like out of cubes, but also because modding is such a prominent part of the scene. Modders have had a field day with Hytale so far to say the least, and developer Hypixel is stoking the flames of their creativity further with a modding contest.
That competition is no small thing either, as it will allow 65 winners to secure cash from a six-figure prize pool. The same day the contest was announced, Hypixel founder Simon Collins-Laflamme wrote a lengthy post on X explaining why modding is such a focus for the dev team.
"It's not because we expect modders to carry the game for us," he wrote. "It's because I believe the modding community is going to be one of the foundations for where we take Hytale next." He means that in a more straightforward way than you might expect, adding that they "hire from the community."
He continued: "Over the last few months, most of the people we've brought onto the team (now over 70) have been people we already knew, respected, and saw building amazing things, especially in the modding community. We're not trying to build some giant corporate machine with layers of people giving orders. We're building a scrappy, agile team full of people who actually make things."
It's not all that uncommon for devs to hire community members and modders to work on a growing game. But it's uncommon for a developer to come out and say that part of its mod support strategy is keeping an eye out for the best modders to bring them into the fold. Collins-Laflamme said that a work culture where everyone involved is hands-on with the game is important to him.
Naturally, that doesn't mean every good mod will become part of the game, but Collins-Laflamme continued in his thread that "when someone in the community makes something exceptional, that creates a real bridge. Maybe we can collaborate. Maybe we can learn from it. Maybe we hire them."

While building a game to be as mod-friendly as Hytale costs time "in the short term," he said it keeps the studio "connected to the people who care the most," which "pays off in a big way later." Given the game's modability and the level of interest it's attracted already—there are alre...Read more: Full article on www.pcgamer.com
What do you think about this?