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After learning the singleplayer basics of cardslinging your way up the tower, it's time to learn how Slay the Spire 2 multiplayer works. It's not that complicated, really, but I didn't expect the deckbuilding roguelite to add co-op to begin with, so I had trouble seeing Mega Crit's initial vision. It's as clear as day now.

I've been having blast deckbuilding and doodling with friends, and am happy to report multiplayer isn't some unfamiliar departure from solo spire runs. If you're ready to team up and give it a go, I've got a breakdown on how Slay the Spire 2 multiplayer works, including how to start a co-op game and system changes.

You start a Slay the Spire 2 co-op game by having one Host player create a multiplayer save, and then up to three other players can join through the main menu. The Host must be Steam friends with everyone joining; there are no password protected lobbies or matchmaking queues.

There's no local co-op either, but I'm trying to stay optimistic on that front since it's in early access. Anyway, setting up a Slay the Spire 2 multiplayer game takes just a few steps.

That's all there is to it for getting started, but Slay the Spire 2 plays a tad different in co-op mode. It's not overly complicated, but there are a few details to keep in mind for maintaining your multiplayer saves and how some mechanics change.

Before starting a new climb to the top, I suggest a quick skim over how Slay the Spire 2 co-op save files work. Some are obvious details, sure, but I learned the hard way you can't sub other players in to fill an abandoned spot midway through a campaign.

It's easiest to think of Slay the Spire 2 multiplayer campaigns in terms of any traditional RPG party: You're a group of individuals moving as a unit, a team. You'll have decisions to make together (like do we go right, or left?), but you'll all have your own inventory, gold stash, and personal choices to make.

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That's the big picture, but here are more granular Slay the Spire 2 multiplayer rules:

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Slay the Spire 2's multiplayer Ascension progression is separate from any additional modifiers you've unlocked per character in singleplayer. You'll have to start from scratch, but unlocking Ascension levels in m...Read more: Full article on www.pcgamer.com

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