Fangs of Asterkarn will be Grim Dawn's "final hurrah," and Crate Entertainment is going all out to "cement the game as a cornerstone of the ARPG genre."

User Image

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Every Thursday

User Image

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

I haven't touched Grim Dawn in ages, but it will always have a special place in my heart. I first wrote about it 16 years ago (for a completely different site), when Crate Entertainment was fiddling around with something called "crowd contributed" game development: Give people an opportunity to pay now so they can play later, and kick in a few extras to make it worth their while. It took longer than expected to come out—instead of arriving in 2011 as planned, Grim Dawn launched in 2016—but the end result was well worth the wait.

Crate Entertainment has stuck with it since, adding two expansions, a handful of smaller DLC, and numerous updates, and despite not having the cachet of, say, Diablo or Path of Exile, Grim Dawn remains a big favorite among fans of the action RPG genre, racking up a "very positive" user rating across nearly 88,000 user reviews on Steam. But with yesterday—February 25—marking the game's 10th anniversary, it's finally time to wrap things up.

"It’s wild to say that, 10 years ago today, an upstart studio shipped a little game called Grim Dawn," Kamil "Zantai" Marczewski wrote on the Crate forums (via GamesRadar). "What’s mind-blowing to us is that that game went on to not only become a success beyond our wildest dreams at the time, but to become a staple in the ARPG genre.

After thanking early supporters for enabling Crate to stay independent, Marczewski continued: "When we started, we never could have imagined that 10 years later Grim Dawn would not only still be receiving major updates but it would have another expansion on the way. Our engineers bent the old engine to their will. Even as recently as last year, we addressed bugs that have been there since Titan Quest. Across 82 updates both big and small, we refined and polished, revamping everything from melee animations to how Nemesis bosses spawn on the map.

"After 10 years, Grim Dawn will have a modern scalable UI, something once thought impossible in an engine created when a 4:3 aspect ratio was still commonplace and 1080p was a luxury. An overhauled stash will greatly expand how you organize your awesome loot. And, dare I say, more surprises are still in store for our Fangs of Asterkarn pre-patch."

User Image

Which is what t...Read more: Full article on www.pcgamer.com

What do you think about this?