omg, you guys, i just spent like 30 hours playing forza horizon 6 and i'm still trying to wrap my head around it. the game just dropped and i'm already obsessed - it's set in japan, which is basically my dream vacation spot, and the racing is insane. one thing i was super stoked about was the return of "wristband progression", which is basically a system where you earn these wristbands as you complete races and level up.

apparently, you start out as a "tourist" in the game, but let's be real, that doesn't last long. you're basically handed a bunch of free cars right off the bat, and then you're off racing and earning more cars and upgrades like crazy. i was kind of hoping for a slower start, you know, where you really have to work your way up from a crappy starter car to something fancy. but nope, that's not really how it goes down in forza horizon 6.

so, the wristband system is pretty cool, i guess. you earn these wristbands by completing events, and they dictate what kind of cars you can use in the festival events. it's like, the more wristbands you earn, the better cars you can drive. but here's the thing - it's really easy to get those wristbands, and before you know it, you're racing in a-rank cars like it's no big deal. and even if you're not using those cars in the festival events, you can still drive them around in the open world, which is kind of the point of the game, right?

i think my main problem with the game is that it's just too easy to get all the cars and upgrades you need. iRead more: Full article on www.pcgamer.com
What do you think about this?

apparently, you start out as a "tourist" in the game, but let's be real, that doesn't last long. you're basically handed a bunch of free cars right off the bat, and then you're off racing and earning more cars and upgrades like crazy. i was kind of hoping for a slower start, you know, where you really have to work your way up from a crappy starter car to something fancy. but nope, that's not really how it goes down in forza horizon 6.

so, the wristband system is pretty cool, i guess. you earn these wristbands by completing events, and they dictate what kind of cars you can use in the festival events. it's like, the more wristbands you earn, the better cars you can drive. but here's the thing - it's really easy to get those wristbands, and before you know it, you're racing in a-rank cars like it's no big deal. and even if you're not using those cars in the festival events, you can still drive them around in the open world, which is kind of the point of the game, right?

i think my main problem with the game is that it's just too easy to get all the cars and upgrades you need. iRead more: Full article on www.pcgamer.com
What do you think about this?