They look fine—I just wish they looked more than fine.

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When Archetype Entertainment gave us our first look at Exodus gameplay in 2024, I was a little underwhelmed: My immediate and enduring thought was, boy, this sure looks like Mass Effect. Today the studio revealed a brief medley of new gameplay clips and, well, boy, it sure does look like Mass Effect.

The three-in one video begins with some gunplay as our hero Jun, flanked by two squaddies, moves from cover to cover while showing off a bit of his multi-function zorcher.

"This is the kind of fight where positioning matters and relying on your companions can mean the difference between survival and being part of the wreckage," Archetype wrote in the accompanying blog post. "When Elise lets loose with her missile barrage, you feel it. Early on, nothing comes easy. You hold the line because your squad holds it with you."

Then, it's a quick cut to a "space tower," where Jun shows off some traversal by way of his grappling hook—known in Exodus parlance as a "railclaw," which strikes me as a bit of wasted workshopping: Sorry, but everyone's going to call it a grappling hook and you could've saved some time and budget just rolling with it. After that, it's an "ancient shrine on Khonsu," where you'll likely pick up a power, weapon, bit of lore, or something, maybe after solving a puzzle.

I don't mean to come off as overly harsh here. My PC Gamer pal Jody MacGregor said it "looks fine," and I agree: There's nothing in any of this that makes me think, hoo boy, not good.

The problem is that "fine" seems rather wan when stacked up against Matthew McConaughey regaling us with tales about freaky flesh spaceships that want to eat our minds, or humanity's tendency to exploit the weak when the chips are down.

I know, I know. I should know better by now. But I saw those videos and others, and I let myself think, okay—okay—maybe they're really cooking here. Maybe this slow-burn narrative buildup means something, Maybe Exodus is going to be different.

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And then I see Captain Wow and his merry band of diverse-but-dependent sidekicks and I think, well, yeah. That's fine.

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I state again that I'm not writing off the entire enterprise here: Exodus is still a year-ish away, and we've still seen very little of the a...Read more: Full article on www.pcgamer.com

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