so i just heard that the devs behind arc raiders are planning to revamp the skill trees in future updates, which i think is pretty cool. i mean, who doesn't love a good skill tree, right? it's like, the ultimate form of customization and strategy in a game. and arc raiders is already such a great game, so i'm excited to see where they take this.

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i've been playing arc raiders for a bit now, and one thing that's always bugged me is the way skill points are earned. but it looks like they've already made some changes to that - now you get skill points from damage dealt, not stash value. which, honestly, makes way more sense to me. i mean, shouldn't your skills be based on how well you're doing in combat, not just how much loot you've got? it's a small change, but it's definitely a step in the right direction.

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i've also noticed that the game has been getting some other updates lately, like a new map conditions tracker. which, i have to say, is super useful. it's always annoying when you're in the middle of a raid and you're not sure what's going on with the map, so this tracker is a total lifesaver. and it looks like the devs are committed to keeping the game fresh and updated, which is awesome. they've even talked about how they're using arc raiders as a way to test out some new, more experimental approaches to game development.

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one thing that's got me a bit curious is the whole situation with the game's dialogue. apparently, the devs have re-recorded some of the ai lines with real actors, which is... interesting. i mean, i can see why they'd want to doRead more: Full article on www.eurogamer.net

What do you think about this?