omg, you guys, i just read the most interesting thing about david gaider, one of the creators of the dragon age series. so, it turns out he has no plans to play the latest game in the series, dragon age: the veilguard, and it's not just because he's busy or anything. he's actually really hesitant to see what's been done with the world and characters he helped create.

i can kinda understand where he's coming from, you know? when you put your heart and soul into something, it can be really hard to see other people take it in a different direction. and from what i've heard, the veilguard didn't exactly get the best reviews, either. it's got a mixed rating on steam, and apparently it didn't meet ea's expectations, which is never a good thing. gaider himself says that ea "really did a number on them" in terms of setting the team up to fail, which is just so sad.

it's crazy to think about how much pressure ea must have put on the developers, you know? they've got these huge expectations for sales and everything, and if you don't meet them, it's like, game over. and it's not just about the numbers, either - it's about the creative vision, too. gaider says that ea is just not good at understanding what players want, and that's why they keep making these mistakes. like, take the fact that they thought the veilguard failed because it wasn't a live service game... what? that's just not what dragon age is about, you know?

anyway, gaider's had a bit of a tough time since leaving bioware, too. he's been working on some other projects, like a planRead more: Full article on www.pcgamer.com
What do you think about this?

i can kinda understand where he's coming from, you know? when you put your heart and soul into something, it can be really hard to see other people take it in a different direction. and from what i've heard, the veilguard didn't exactly get the best reviews, either. it's got a mixed rating on steam, and apparently it didn't meet ea's expectations, which is never a good thing. gaider himself says that ea "really did a number on them" in terms of setting the team up to fail, which is just so sad.

it's crazy to think about how much pressure ea must have put on the developers, you know? they've got these huge expectations for sales and everything, and if you don't meet them, it's like, game over. and it's not just about the numbers, either - it's about the creative vision, too. gaider says that ea is just not good at understanding what players want, and that's why they keep making these mistakes. like, take the fact that they thought the veilguard failed because it wasn't a live service game... what? that's just not what dragon age is about, you know?

anyway, gaider's had a bit of a tough time since leaving bioware, too. he's been working on some other projects, like a planRead more: Full article on www.pcgamer.com
What do you think about this?