I've been hankering after a Curse of Strahd adaptation for a long time.

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Curse of Strahd is one of the most popular D&D modules for a reason—it's actually really compelling. Set in the misty, cursed lands of Barovia, Curse of Strahd is dominated by the titular Strahd von Zarovich, a vampire lord with a tragic backstory and a propensity for showing up at random intervals to give you a fantasy wedgie.

In the one Strahd campaign I played in, my first encounter with the man involved him bleeding our cleric and making my thief drink his blood—so, you know. Normal.

Anyway, per Deadline, we'll be getting a fully-fledged live action Netflix series about him dubbed Ravenloft—after the wider set of domains that darklords like Mr. Zarovich himself enjoy dominion over. It's being helmed by writer and executive producer John August and executive producer Alfonso Cuarón.

The latter of which worked on Harry Potter: The Prisoner of Azkaban. Fittingly, one of the darker Harry Potter films—and owner of exactly the kind of murky, grey aesthetic I'd anticipate in any series taking place in Ravenloft.

The report reads: "Described as a prestige fantasy series where adventure collides with gothic horror and tragic romance, Ravenloft and its Domains of Dread tackle adventure through character-driven stories of dark magic and supernatural intrigue.

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"At its heart, the series follows the making of the vampire Darklord Strahd von Zarovich, whose story of power, love, obsession, and undead transformation charts his origins from tragic antihero to one of Dungeons & Dragons’ most notorious villains."

And hey, genuinely? I think this could work out great, assuming it can escape the executive Netflix meddling and second-screen scriptwriting that's been creeping its wormy fingers into games recently. Strahd's entire backstory is tragic enough and appealing enough that unwinding it underpins one of the most popular D&D modules.

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I look forward to the season finale where, presumably, a group of four adventurers with increasingly absurd backstories and a sword made out of sunlight punt down his front door and kick his byronic ass.

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Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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