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Yesterday, Bungie revealed that both of Marathon's endgame activities, Ranked mode and the raid-like Cryo Archive, would be limited to the weekend. More specifically, Cryo Archive runs from Friday to Monday, while Ranked runs from Saturday to Tuesday each week. This tight schedule, plus overlap between the two modes, has already proven to be divisive.

In response, Marathon's game director Joe Ziegler released a lengthy post to expand on Bungie's reasoning. Ziegler opens by acknowledging the feedback so far and noting that the team is "always iterating and [is] open to looking at other options in the future". Right off the bat, it doesn't sound like a hill Bungie wants to die on, though Ziegler took the opportunity to explain why this weekly schedule was implemented. And you know what? I think the plan makes sense (with a few tweaks), even if it's somewhat awkward.

Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some…March 19, 2026

As Ziegler explains it, the weekend-heavy endgame schedule is structured around three core principles.

Bungie's reasoning is clear: the weekend schedule is intended to counter power creep, give players time to prepare so it's not just the hardcore players that can take part, and help queue times. When you think about it this way, yes, this structure is actually pretty smart. Instead of nerfing how rewarding the endgame is, Bungie's turned it into a loop of gearing up, getting OP, inevitably losing it, and doing it all over again. The minimum gear value requirements for both modes, being relatively high as they are now, are guardrails.

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However, as Ziegler points out, "there are likely some who cannot participate" in either activity simply because they both take place over the weekend, give or take a day or two. If you can't make these days, then you can't play the endgame. That's a major pain point (for myself included), and I'm struggling to see a clear solution to this, other than perhaps making ranked mode last a few days longer so the overlap isn't quite so severe. If either mode were made permane...Read more: Full article on www.pcgamer.com

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