EA is going big on maps.

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Battlefield 6 was a hit. Millions of folks played it, enjoyed it, and complained about its shortcomings. Six months and two unimpressive seasons later, Battlefield 6 has firmly fallen out of the limelight. DICE finally appears serious about changing that, and it's starting by tackling the single biggest complaints Battlefield 6 fans had about it at launch: maps are too small, too cramped, and lack a certain sea breeze.

In an unexpected move, DICE has shared an extended Battlefield 6 roadmap that encompasses the rest of 2026, and the headlining message is maps, maps, and more maps.

Here's the quick rundown:

Season 3: May - July 2026

Season 4: July 2026 - "Fall"

Season 5: Fall

The "we've heard your feedback" tour begins in May with Season 3 and the arrival of Railway to Golmud, a "reimagined" Battlefield 4 map that's four times the size of Battlefield 6's biggest launch map (Mirak Valley). It'll support all vehicle types (a tragic rarity in Battlefield 6 at the moment) and brings back the moving train that's also a capture point. Nice.

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Next up is Cairo Bazaar, a remake of Grand Bazaar from Battlefield 3. Not a map I have fond memories of, and I'm not thrilled it's yet another medium-sized map with no air vehicles, but at least it isn't Operation Metro.

Season 4 is what I'm actually looking forward to: naval warfare. Boats! Islands! Wake Island! Heck yeah. First up in July is Tsuru Reef, a Battlefield 6 original that's "even larger than Golmud"—DICE is really underlining how it's not scared of big maps anymore.

Later on comes Wake Island, a classic Battlefield map dating back to 2002. Aircraft carriers with "functional flight decks" are back, which I take to mean one team will spawn on carriers and launch a beach assault on the island team, as was the case on the original Wake Island map from Battlefield 1942. It's the sort of asymmetrical map design that Battlefield (and really FPSes in general) have gotten away from.

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Season 5 is shrouded in mystery. DICE says that it's planning on releasing three maps as a "holiday treat," but...Read more: Full article on www.pcgamer.com

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