Hocking's departure follows just days after Ubisoft announced a new leadership team for the Assassin's Creed franchise.

User Image

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

User Image

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Get sneak previews, exclusive competitions and details of special events each month!

The leadership overhaul at Ubisoft appears to have claimed another Assassin's Creed stalwart, as Ubisoft has confirmed a VGC report that longtime veteran Clint Hocking, who was heading up the Assassin's Creed Hexe project, has left the company.

"Clint Hocking, creative director on Assassin’s Creed Codename Hexe, will be departing Ubisoft," a spokesperson said in a statement provided to PC Gamer. "We sincerely thank him for his vision, creative contributions, and dedication over the years, and we wish him the very best in his next chapter.

"Development on Assassin’s Creed Codename Hexe continues with a seasoned team. The game will deliver something distinctive within the Assassin’s Creed franchise. Jean Guesdon, head of content for the Assassin's Creed brand, is now acting as the creative director on the project."

Hocking's career began at Ubisoft on the original Splinter Cell, after which he served as creative director on Splinter Cell: Chaos Theory and the celebrated Far Cry 2. He left Ubisoft in 2010, bouncing between LucasArts, Valve, and Amazon, before returning to Ubisoft in 2015. He was the creative director on Watch Dogs: Legion, and prior to his departure was working in the same role on Assassin's Creed Hexe.

Little is known about Hexe at this point: It will reportedly be a more supernatural-focused game than other entries in the series, and in 2024 Ubisoft CEO Yves Guillemot said it "is going to be a very different game from Assassin's Creed Shadows," which was still in development at that point. "We're going to surprise people, I think."

But Ubisoft's restructuring has had a deep impact at the top of the Assassin's Creed food chain. The Assassin's Creed franchise is now being handled by Ubisoft's Vantage Studios division, headed up by Ubisoft veteran Christophe Derennes and Yves Guillemot offspring Charlie. In October 2025, former Assassin's Creed boss Marc-Alexis Côté left Ubisoft under a cloud, which a few months later resulted in a lawsuit against his former employers. Earlier this week, Ubisoft announced a trio of new Assassin's Creed bosses at Vantage, including Guesden, who it said will "steer the brand's ambitious new chapter."

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

User Image

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated...Read more: Full article on www.pcgamer.com

What do you think about this?