Bring your nightmares to life through arts and crafts!

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Welcome to Character Select, a weekly column where PC Gamer takes a look at the art and cosplay created by you. Each week, I'll highlight a few of my favourite pieces, spotlight and interview creators and artists, or generally just chew your ear off about the talents of the gaming community.
It doesn't take a lot to make me scared. When I have to turn the lights off before I walk up the stairs it takes me mere seconds to convince myself that some horrendous monster is right behind me and if I don't run I will inevitably meet my end. But despite this, I still play horror games. Sure, it probably doesn't do wonders for my constant underlying fear, but hey—at least all the monsters stay on my screen.
Or so I thought. As it turns out, that's not always the case. Instagram user Littlejem has done the unthinkable by bringing one of my most recent nightmares to life in animatronic form—the girl from Resident Evil: Requiem. Yes, it's just as horrifying as it sounds, but you can't deny the fact the craftsmanship and level of detail is impressive. Let alone the fact it can move too.
The entire process of building the creature was shared across two Instagram reels. The first reveals the project and the initial stages, such as building the frame from an existing Halloween animatronic and using PVC pipes, wire, and cardboard to start building the general structure of the beast. Then, the silhouette was created with expanding foam and what I can only imagine is a lot of filing and chopping to make the entire thing look smoother.
The head is by far the most unsettling part of the build, with horrendous elongated teeth and skin that seems a little bit too big for the skull, and I actually applaud Littlejem's bravery in spending so much time looking at a reference image to make sure they were getting all the little details right. I can barely look at the creature for a second before I feel the need to run for my life, let alone live amongst a lifesize replica of it.

However, if there's one thing I have learnt about watching this creation process, it's just how much detail I missed from only experiencing the girl in the game. You don't really pick up on all the little skin details or quite how unsettling the mouth and eyes are when you're fearing for your life, so if anything, it's given me a new apprecia...Read more: Full article on www.pcgamer.com
What do you think about this?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
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Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday

The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Welcome to Character Select, a weekly column where PC Gamer takes a look at the art and cosplay created by you. Each week, I'll highlight a few of my favourite pieces, spotlight and interview creators and artists, or generally just chew your ear off about the talents of the gaming community.
It doesn't take a lot to make me scared. When I have to turn the lights off before I walk up the stairs it takes me mere seconds to convince myself that some horrendous monster is right behind me and if I don't run I will inevitably meet my end. But despite this, I still play horror games. Sure, it probably doesn't do wonders for my constant underlying fear, but hey—at least all the monsters stay on my screen.
Or so I thought. As it turns out, that's not always the case. Instagram user Littlejem has done the unthinkable by bringing one of my most recent nightmares to life in animatronic form—the girl from Resident Evil: Requiem. Yes, it's just as horrifying as it sounds, but you can't deny the fact the craftsmanship and level of detail is impressive. Let alone the fact it can move too.
The entire process of building the creature was shared across two Instagram reels. The first reveals the project and the initial stages, such as building the frame from an existing Halloween animatronic and using PVC pipes, wire, and cardboard to start building the general structure of the beast. Then, the silhouette was created with expanding foam and what I can only imagine is a lot of filing and chopping to make the entire thing look smoother.
The head is by far the most unsettling part of the build, with horrendous elongated teeth and skin that seems a little bit too big for the skull, and I actually applaud Littlejem's bravery in spending so much time looking at a reference image to make sure they were getting all the little details right. I can barely look at the creature for a second before I feel the need to run for my life, let alone live amongst a lifesize replica of it.

However, if there's one thing I have learnt about watching this creation process, it's just how much detail I missed from only experiencing the girl in the game. You don't really pick up on all the little skin details or quite how unsettling the mouth and eyes are when you're fearing for your life, so if anything, it's given me a new apprecia...Read more: Full article on www.pcgamer.com
What do you think about this?