so i've been playing arc raiders for a while now, and i just found out about the new update that changes how weapon durability works. basically, they're trying to balance out the game so that everyone has to deal with weapons breaking, not just the players who are super into pvp. sounds fair, right? except, i'm not totally convinced it's going to work out as planned.

User Image

one of the main issues i have with this update is that repairing weapons is just so... tedious. it feels like a chore, you know? and now that weapon durability is way lower, i'm having to repair my favorite guns all the time. it's just not fun. i mean, i get that it's supposed to be part of the game, but couldn't they have made it more interesting or engaging somehow? like, maybe if repairing weapons was more like a mini-game or something, i'd be down. but as it is, it just feels like a bunch of admin work.

User Image

apparently, the devs are trying to make the game more balanced, so that players who are really into pvp have to make tough decisions about their weapons, and players who are more casual don't just end up with a ton of extra guns lying around. but honestly, i don't think this is going to solve the problem. i mean, if someone wants to hoard a bunch of guns, that's their prerogative, right? and if they're willing to put in the time and effort to collect all those guns, why should the game punish them for it?

User Image

there are a few positives to the update, though. for example, if you upgrade a weapon, you now get 25% of its durability back, which is pretty cool. and if you get a weaponRead more: Full article on www.pcgamer.com

What do you think about this?