You know how some studios delayed their games to avoid Cyberpunk 2077 and Grand Theft Auto 6? Quantic Dream is doing the completely opposite thing.

User Image

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Every Thursday

User Image

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

There's a lot going on in the world of videogames right now. The Marathon server slam is the big attention-getter of the moment, but Sony also got the first playtest for Horizon Hunters Gathering going on this weekend for some reason, and of course the Steam Next Fest is wrapping up over the next few days, and there's a lot of very cool stuff coming out of that.

On top of all that, Spellcasters Chronicles is now in early access on Steam, a much lower-key affair but still interesting because it's being developed by Quantic Dream, and is absolutely nothing like anything Quantic Dream has ever done before. The studio's previous games, like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human, are all adventure (or action-adventures, if you want to get fiddly about it), but for Spellcasters Chronicles the studio decided to give 'er hell with a MOBA.

Our initial impressions were positive: PC Gamer's Elie Gould spent some time with a Spellcasters Chronicles beta last year and declared it "exciting enough that I want to put extra time and energy into figuring out its details." The reception of the early access release has been somewhat cooler, however: Significant performance and stability issues seem to be the most common problem, but there are also complaints about a perceived lack of development progress from the beta builds to the early access release.

Well, that's early access for you: It's called "early" because you're getting hands on it before it's finished. (We used to call that a beta test, but now the beta test is early access and the alpha test is the beta test, I'm really not sure how the hierarchy works further down the line but you get the idea.) Performance, stability, and gameplay issues can all be tuned as development continues—as long as development actually continues. This could be a bigger problem for Spellcasters Chronicles: Its peak concurrent player count at this point is 888, and at this moment it's sitting well below that.

User Image

This isn't a catastrophic situation. This is a very crowded weekend, and on top of that the release of Spellcasters Chronicles was not widely publicized: Quantic Dream announced the date via its X account, but on the Steam store page, for instance, the upd...Read more: Full article on www.pcgamer.com

What do you think about this?