so i just heard that hasbro is basically taking a step back and reevaluating their whole video game plan, and honestly, it's not super surprising. i mean, they've been trying to get into the gaming scene for a while now, but it seems like things haven't been going exactly as planned. they just announced that they're taking a $56 million hit due to some of their game projects not being as valuable as they thought.

from what i can gather, hasbro's ceo chris cocks is saying that they're going to focus on a smaller number of bigger games, rather than trying to churn out a ton of smaller titles. this makes sense to me, because i think it's better to have a few really solid games rather than a bunch of mediocre ones. they're also talking about prioritizing their own intellectual properties, like magic and dungeons & dragons, which is pretty cool. i'm a big fan of d&d, so i'm hoping they do something really awesome with it.

one thing that caught my eye is that hasbro is still planning to release a few games that they've already announced, like exodus and warlock. these were both supposed to be part of their big gaming push, so it's good to see that they're not canceling everything. they're also still working on a new gi joe game, which i'm pretty stoked about. i loved playing with gi joe toys when i was a kid, so it's awesome to see that they're bringing the characters back in a new way.

i think it's also worth noting that hasbro is trying to be more careful with their budget and not just throw money at every game project that comes along. they're talking about being more disciplined and only investing in games that theyRead more: Full article on www.gamespot.com

What do you think about this?