so i just heard about this thing that andrew wilson, the ceo of electronic arts, said at some event in las vegas. basically, he was talking about how ai is being used in game development and it's really changing the way things are done. apparently, at ea, about 85% of their quality assurance work is now being done with the help of machine learning or ai algorithms.

i think it's kind of interesting that they're using ai for the more mundane tasks, and it's not actually reducing the number of qa workers they need. in fact, andrew wilson said that they're hiring more qa people than ever before. it sounds a bit weird, but i guess it makes sense that they need more people to check over the work that the ai is doing. it's like, the ai can handle the simple stuff, but human eyes are still needed to make sure everything is perfect.

it's also worth noting that this isn't just some isolated thing that ea is doing. there was a report from the harvard business review that said ai doesn't actually reduce work, it just makes it more intense. i'm not entirely sure what to make of that, but it's definitely food for thought. as someone who loves playing games, i'm curious to see how all this ai stuff is going to change the industry in the long run.

anyway, it's not like this means some 16-year-old in a garage can't make their own games or anything. but it does suggest that making a huge, complex game like battlefield or gta is going to be a lot harder for indie developers. preorders are available at major retailers for some of ea's upcoming games, if you're interested in checking those out. i'm not sure if i'llRead more: Full article on www.gamespot.com

What do you think about this?